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eBeer is an online variation on the classic "Beer Game" developed at MIT.
Students experience the bullwhip effect by playing different positions in
a supply chain. One game of 40 rounds typically takes less than half an
hour. After the game is completed, students and faculty can review plots of
inventory and orders.
eBeer also has advanced features beyond the classic Beer Game. The instructor
can create variations on the game by changing order and shipping delays, as
well as the information available to the students in the supply chain. Over
90 minutes, students can play a few scenarios with different demand patterns
and different supply chain parameters to better understand the effect of
delays and information on supply chain dynamics.
eBeer was developed with Professors Evan Porteus and Jeffrey Moore at the
Stanford University Graduate School of Business.
The price is $10 per student per academic term for not-for-profit
institutions. If a course at a not-for-profit institution is already using Littlefield or
the Supply Chain Game, then the price is $5 per student to add eBeer to the course.
Bookstores or copy centers may mark up the price.
Click here
for information on ordering a free trial account and
getting sample assignments and other student handouts.
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